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Manhunt patch 2.0
Manhunt patch 2.0









manhunt patch 2.0

This allows players to reset the progress specifically and without changing the Global Difficulty. Seasonal Manhunt is receiving a button in the Manhunt UI that allows players to reset the Manhunt to replay it.This will make playing together easier as all players will gain progress no matter what difficulty was set by the group leader. Seasonal Manhunt is changed to allow progress at Normal difficulty and above.Heroic and Legendary are the two exceptions, where enemies will instead have more HP and armour, but only to compensate for the drop in group scaling. Going forward, enemy HP and armour values will be decided based on difficulty.

manhunt patch 2.0 manhunt patch 2.0

This also applies to group scaling, meaning enemies will no longer overcompensate for the group size with increased HP and damage. Changing the difficulty will also no longer reset progress, and there's now a specific button to reset Seasonal Manhunt progress.Īs for balance, the patch is reducing NPC damage across the board and in all difficulties. Seasonal Manhunt players will now gain progress at normal difficulty and above, which allows anyone in the group to make progress regardless of the difficulty the group leader has chosen. The update makes some tweaks to that, as well as bring several balance changes to make combat less punishing at higher-levels and in big groups. This is the game's first patch since the launch of the Warlords of New York expansion, and also the first since the start of the new Seasonal Manhunt system. Servers should be back online by 4:30am PT, 7:30am ET, 11:30am UK. The Division 2 servers are down at the time of this writing for three hours of maintenance to prepare for the release of patch 8.4. The graph below charts the compatibility with Manhunt 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.The Division 2 has received a big update today. Only configuration options for the best compatibility where they deviate from defaults are listed. Same issue happens if Anisotropic Filtering is set to anything other than 1x or Force Texture Filtering is enabled. If Force Texture Filtering is on, the movies in the game won't work correctly. In several parts of the game the screen goes black and no texture can be seen if EFB Copies to Texture Only is on, disable it to solve this.











Manhunt patch 2.0